Funday GamesThe Atlas of BecomingFunday Games LLC

Preview

Elevate

Door to Elevate

The Door Beyond Development

Can I turn everything I learned into the way I live without needing the Atlas to tell me what to do?

The previous paths taught you to notice.

To choose.

To practice.

To endure.

To communicate.

To relate.

To create.

To take responsibility.

To confront yourself.

To build.

To understand your resources.

To explore desire.

To discover meaning.

This Door asks what happens when those lessons stop being exercises.

They become the way you live.

The purpose is no longer to accumulate development.

It is to maintain, integrate, simplify, adapt, contribute, and continue.

I DON’T PRACTICE TO FINISH. I PRACTICE BECAUSE THIS IS HOW I LIVE.

CONTRIBUTE → EMBODY → ROUTINIZE → SUSTAIN → ADAPT → STEWARD → COMPOUND → SELF-DIRECT → RETURN VALUE → CONTINUE

Overview

One challenge from each phase

A short look at this door. The phase page holds the introduction and the rest of the challenges.

Door overview. 1 of 10. Phase I. MENTOR SOMEONE.

Phase I · CONTRIBUTE

MENTOR SOMEONE

30 Days

For 30 days: • Share something useful you know. • Offer guidance without judgment. • Answer questions honestly. • Encourage someone’s progress. • Be consistent. • Be available without trying to control their outcome.

Open Phase I

Progression

Developmental Sequence

CONTRIBUTE → EMBODY → ROUTINIZE → SUSTAIN → ADAPT → STEWARD → COMPOUND → SELF-DIRECT → RETURN VALUE → CONTINUE

The Elevation Principle

I DON’T PRACTICE TO FINISH. I PRACTICE BECAUSE THIS IS HOW I LIVE.

WHAT MAKES this door DIFFERENT

The previous Doors ask:

What can I develop?

The door to elevate asks:

What can I keep?

Then:

What can I integrate?

Then:

What can I simplify?

Then:

What can I give?

And finally:

Can I continue without being told what comes next?